🔧 CORE ENGINE

Physics Engine

Physics-first hazard and safety engine that runs beside your perception stack. FieldSpace consumes your detections and fused objects, then builds a live physics field to track motion, predict short-horizon risk, and publish HazardObjects and cost maps.

~1.7ms
Avg Latency
<4ms
p99.9 @ 40Hz
+0.62s
Mean Lead Time
256×64
Grid Resolution

Engine Architecture

High-performance modular system designed for real-time autonomous vehicle deployment

Real-Time Core

Sub-10ms processing pipeline with deterministic execution guarantees for safety-critical operations.

  • • Lock-free concurrent processing
  • • Memory pool allocation
  • • SIMD optimization
  • • Zero-copy data flow
🧮

Compute Engine

GPU-accelerated physics calculations with adaptive precision for optimal performance-accuracy balance.

  • • CUDA kernel optimization
  • • Multi-precision arithmetic
  • • Dynamic load balancing
  • • Hardware abstraction layer
📊

Data Pipeline

High-throughput sensor data processing with automatic quality assessment and error correction.

  • • Multi-camera synchronization
  • • Automatic calibration
  • • Noise reduction algorithms
  • • Data integrity validation

Beyond Machine Learning

Traditional autonomous systems rely on pattern matching from training data. FieldSpace uses fundamental physics to understand reality as it actually is.

Continuous Physics Modeling

Objects modeled as continuous fields using PDE-based algorithms

Deterministic Inferences

Same inputs produce the same HazardObjects and cost maps

Long-Tail Scenario Focus

Designed to improve robustness in debris-like and occluded scenarios

FieldSpace Engine v2.1.0
Physics engine initialized
GPU kernels loaded [RTX 4090]
Camera calibration complete
> Processing frame 1,247,832
Latency: 8.3ms | Objects: 47 | Confidence: 99.97%
> Motion prediction active
T+1s trajectories: computed
Risk assessment: nominal
Frame processed successfully

Technical Specifications

Production-ready performance metrics and system requirements

~0.20ms
Core PDE Step
256×64 grid, CPU
~1.7ms
E2E Avg Latency
Safety Observer
<4ms
p99.9 Latency
@ 40 Hz
0.5-2.0s
Prediction Horizon
Configurable

What FieldSpace Sees (and Doesn't See)

Your existing perception stack is still responsible for semantics and rules of the road. FieldSpace's world model cares about "who is moving where and how fast" and flags potential collisions.

✓ What We Model

  • Dynamic Hazards

    Debris, vehicles, pedestrians, bikes, cargo shedding, occluded motion

  • Motion as a 2D Grid Over Time

    Objects with velocities on a 256×64 grid, updated at 40 Hz

  • HazardObjects Derived from Fields

    Structured output: risk scores, TTC, position, velocity, cones

  • Short-Horizon Prediction

    0.5–2.0 second forward projection of motion fields

✗ What We Don't Model

  • Semantic Signs & Symbols

    Stop signs, lane arrows, traffic lights, road markings

  • Rich Agent Intent

    Lane-keeping policies, courtesy lane changes, turn signals

  • Long-Horizon Behavior Prediction

    We don't predict what a driver will do 10 seconds from now

  • Object Classification

    We don't classify "this is a car" vs "this is a truck"—your stack does

Event-Style Reasoning on Standard Sensors

We do not require event cameras. Event detection is done in software.

How It Works

  • 1.We simulate an "event camera" in software over regular camera / fused inputs
  • 2.We treat any significant change in the scene as an "event"
  • 3.We only allocate heavy reasoning to regions with events
  • 4.That's how the PDE solver sits at ~1.7 ms avg latency

Key Points

  • No event camera required—works with standard cameras or fused objects
  • Compute reduction—focus processing where motion matters
  • Deterministic—same inputs produce same outputs
  • Low latency—sub-4ms p99.9 at 40 Hz

Add a Physics-Based Safety Layer

Ready to integrate a deterministic safety observer into your autonomous stack?